GalaxyEditor.Version=Version: 26.06.2004

GalaxyEditor.WindowTitle=X2 Galaxy Editor
GalaxyEditor.lang=44

GalaxyEditor.langName.44=English
GalaxyEditor.langName.49=German

GalaxyEditor.EditMenu.Cut=Cut
GalaxyEditor.EditMenu.MoveTo=Move To...
GalaxyEditor.EditMenu.Copy=Copy
GalaxyEditor.EditMenu.Paste=Paste
GalaxyEditor.EditMenu.Delete=Delete
GalaxyEditor.EditMenu=Edit
GalaxyEditor.EditMenu.AddDefaultItems=Add Default Items
GalaxyEditor.EditMenu.RandomizeSector=Randomize Sector
GalaxyEditor.EditMenu.RandomizeSector.CreateSectorFirst=Please create a sector and set a race first.

GalaxyEditor.CopyPaste.InvalidSelection=Cannot copy this object. It's no valid selection for copying.
GalaxyEditor.CopyPaste.InvalidSectorPostition=Cannot add Sector here.
GalaxyEditor.CopyPaste.InvalidEnvironmentForContent=Cannot add content to this object.

GalaxyEditor.InvalidMap=Invalid Map

GalaxyEditor.AddViewMenu=Add View
GalaxyMap.name = Galaxy Map
GateCreator.name = Gate Creator
GateValidator.name = Gate Validator
Options.name = Options
SectorView.name_Top = Sector View (Top)
SectorView.name_Side = Sector View (Side)
SectorView.name_Front = Sector View (Front)
TreeView.name = Tree View
MemoryDisplay.name = Memoryusage


GalaxyEditor.AddItemMenu.AddItemToSector=Add Item to Sector
GalaxyEditor.AddItemMenu.AddGates=Add Gates
GalaxyEditor.AddItemMenu.AddItem.Error.Message=Cannot add anything to this Object.
GalaxyEditor.AddItemMenu.AddItem.Error.Title=Error...
GalaxyEditor.AddItemMenu.AddItem.Input.Message=Item Type:
GalaxyEditor.AddItemMenu.AddItem.Input.Title=Add Item...
GalaxyEditor.AddItemMenu=Add Item
GalaxyEditor.AddItemMenu.AddItem=Add Item
GalaxyEditor.AddItemMenu.AddItem.ErrorMessage=Please select an object to add items to.
GalaxyEditor.AddItemMenu.AddItemToSector.ErrorMessage=Please select an object within a sector to add items to.
GalaxyEditor.AddItemMenu.AddGates.Title=Gate Creator

GalaxyEditor.FileMenu=File
GalaxyEditor.FileMenu.New=New
GalaxyEditor.FileMenu.NewRandom=Create Random Galaxy
GalaxyEditor.FileMenu.Open=Open
GalaxyEditor.FileMenu.SaveAs=Save As...
GalaxyEditor.FileMenu.New.ConfirmText=Are you sure?
GalaxyEditor.FileMenu.New.ConfirmTitle=New Universe...
GalaxyEditor.FileMenu.NewRandom.ConfirmText=Are you sure?
GalaxyEditor.FileMenu.NewRandom.ConfirmTitle=New Random Universe...
GalaxyEditor.FileMenu.Open.ErrorMessage=Please select an existing file.
GalaxyEditor.FileMenu.Save=Save
GalaxyEditor.FileMenu.Save.ErrorMessage=Error writing to file.
GalaxyEditor.FileMenu.SaveAs.ErrorMessage=Error writing to file.
GalaxyEditor.FileMenu.Open.LoadingDialog.title=Loading...
GalaxyEditor.FileMenu.Open.LoadingDialog.content=Please wait...
GalaxyEditor.FileMenu.Export.Name=Export
GalaxyEditor.FileMenu.Export.Input.Message=Map Name (without ending)
GalaxyEditor.FileMenu.Export.Error.Message=Could not export to that directory

GalaxyEditor.LookAndFeel=Look and Feel
GalaxyEditor.LookAndFeel.LoadError=Error loading this Look and Feel

GalaxyEditor.Window=Window
GalaxyEditor.Print=Print

GalaxyEditor.ImageStorer=Save As Image
GalaxyEditor.ImageStorer.Height=Height
GalaxyEditor.ImageStorer.Width=Width
GalaxyEditor.ImageStorer.OK=OK
GalaxyEditor.ImageStorer.Settings.Title=Image Settings
GalaxyEditor.ImageStorer.ErrorMessage=Error saving to the file.

GalaxyEditor.HelpMenu.About=About
GalaxyEditor.HelpMenu.About.Message=Written By: Henning (Honk) Rohlfs
GalaxyEditor.HelpMenu.About.Title=About
GalaxyEditor.HelpMenu=Help
GalaxyEditor.HelpMenu.Readme.FAQ=Frequently Asked Questions (F.A.Q.)
GalaxyEditor.HelpMenu.Readme.WHO=Credits
GalaxyEditor.HelpMenu.Readme.FileNotFound=File not Found


GateCreator.OKButton=OK
GateCreator.North=North
GateCreator.East=East
GateCreator.South=South
GateCreator.West=West
GateCreator.Error.SelectTwoSectors=Please select two valid sectors.
GateCreator.Error.SameSector=Cannot create 2 gates within one sector.
GateCreator.Error.IDTooHigh=Cannot create any more gates with this direction (highest possible gid is 5).


GateValidator.NotUnique=Gate does not have a unique GateID
GateValidator.SameSector=Target gate must not be in the same sector as the gate.
GateValidator.Connect.NS=Can only connect North and South gates (if GateID < 4)
GateValidator.Connect.EW=Can only connect East and West gates (if GateID < 4)
GateValidator.NotExists.tsec=Target sector does not exist.
GateValidator.NotExists.tgate=Target gate does not exist.
GateValidator.NotEqual.gID.s=Gate subtype must equal GateID, if GateID is 0,1,2 or 3
GateValidator.NotEqual.tgID.gID=Target GateID does not equal GateID (with GateID >= 4)
GateValidator.NotEqual.tgID.ts=Target GateID does not equal target Subtype (with GateID < 4)
GateValidator.NotEqual.ttgID.gID=Target's TargetGateID does not equal this GateID
GateValidator.NotEqual.tgX.secX=Target's gx does not equal this sector's x coordinate
GateValidator.NotEqual.tgY.secY=Target's gy does not equal this sector's y coordinate
GateValidator.MaximumIDIs5=Maximum GateID is 5.
GateValidator.AllGatesValid=All gates are valid. Check Passed.


Options.DeleteObject=Delete Object
Options.AddDefaultItems=Add Default Items
Options.CreateSector=Create Sector
Options.DeleteSector=Delete Sector
Options.ShowParent=Show Parent
Options.OtherContent=other content:
Options.Delete.Confirm.Message=Are you sure?
Options.Delete.Confirm.Title=deleting...
Options.XObject=XObject
Options.Sector=Sector


SectorView.Button.Plus=+
SectorView.Button.Minus=-
SectorView.TF.Size=size
SectorView.CB.Coordinates=coords
SectorView.CB.Grid=grid
SectorView.CB.Description=description
SectorView.InvalidInput.Title=Error
SectorView.InvalidInput.Message=Invalid Input: 
SectorView.SelectObject.Message=Select Object
SectorView.SelectObject.Title=selecting..
SectorView.Side=Side
SectorView.Front=Front
SectorView.Top=Top


XObject.ToolTip.a=Rotation: alpha
XObject.ToolTip.b=Rotation: beta
XObject.ToolTip.g=Rotation: gamma
XObject.ToolTip.x=Position: x
XObject.ToolTip.y=Position: y
XObject.ToolTip.z=Position: z
XObject.ToolTip.color=Color
XObject.ToolTip.t=Object Type
XObject.ToolTip.s=Subtype
XObject.ToolTip.r=Race
XObject.ToolTip.id=ID
XObject.ToolTip.gid=Gate ID
XObject.ToolTip.gtid=Gate Target ID
XObject.ToolTip.gx=Gate Target Position: x
XObject.ToolTip.gy=Gate Target Position: y
XObject.ToolTip.fc=Fog color
XObject.ToolTip.fn=Fog near
XObject.ToolTip.ff=Fog far
XObject.ToolTip.aamount=Asteroid; Yield
XObject.ToolTip.atype=Asteroid: Mineral Type
XObject.UnknownType=Unknown type
XObject.North=North
XObject.South=South
XObject.East=East
XObject.West=West
XObject.ToolTip.a.Heading=Heading of this object
XObject.Error.InvalidInput.Message=Invalid Input: 
XObject.Error.InvalidInput.Title=Error


Asteroid.Name=Asteroid
Background.Name=Background
Content.Name=Content
Dock.Name=Station
Gate.Name=Gate
Laser.Name=Laser
Missile.Name=Missile
Nebula.Name=Nebula
Planet.Name=Planet
Sector.Name=Sector
Shield.Name=Shield
Ship.Name=Ship
Special.Name=Special
Station.Name=Station
Sun.Name=Sun
Universe.Name=Universe
WareBasic.Name=WareB (Basics)
WareEnergy.Name=WareE (Energy)
WareF.Name=WareF (Processed)
WareMinerals.Name=WareM (Minerals)
WareN.Name=WareN (Questitems)
WareTech.Name=WareT (Tech)


Randomizer.title=Randomize Values
Randomizer.OKButton=OK
Randomizer.ResetButton=Reset
Randomizer.sectorCount=Sectors
Randomizer.xSize=Size: X
Randomizer.ySize=Size: Y
Randomizer.stationMilitaryCount=Military Stations
Randomizer.asteroidCount=Asteroids
Randomizer.asteroidYield=Asteroid Yield
Randomizer.sunCount=Suns
Randomizer.nebulaCount=Nebulas
Randomizer.khaakSecondStationProb=Khaak Second Station Probability
Randomizer.shipyardProb=Shipyard Probability
Randomizer.equipmentProb=Equipmentdock Probability
Randomizer.xenonStationProb=Xenon Station Probability
Randomizer.m1Prob=M1 Probability
Randomizer.m2Prob=M2 Probability
Randomizer.tlProb=TL Probability
Randomizer.m6Prob=M6 Probability
Randomizer.fnProb=Fog Near Probability
Randomizer.maxDist=Maximum Sector Size [*sizeFactor]
Randomizer.farDist=Min. (=1/2*Max) Far Distance [*sF]
Randomizer.minDist=Minimum Station Distance [*sF]
Randomizer.stationEnergyCount=Energy Stations
Randomizer.stationMiningCount=Mining Stations
Randomizer.stationFoodCount=Food Stations
Randomizer.stationTechCount=Tech Stations
Randomizer.stationHighTechCount=HighTech Stations
Randomizer.stationEnemyCount=Enemy Stations
Randomizer.stationXenonEnergyPerShipyard=Xenon SPP's per Station
Randomizer.shipCount=Minor Ships
Randomizer.planetCount=Planets
Randomizer.enemyCapShips=Enemy Cap Ships
Randomizer.gonerTempleProb=Goner Temple Probability
Randomizer.pirateBaseProb=Pirate Base Probability
Randomizer.ffProb=Fog Far Probability
Randomizer.yEcliptic=y-Ecliptic Spreading Range
Randomizer.sizeFactor=Sector Size Factor [=sF]
Randomizer.minDistFar=Minimum Far Distance [*sF]
Randomizer.ProgressBar.title=Creating Sector Content
Randomizer.default=Default:
Randomizer.enabled=enabled
Randomizer.piratesStrong=Strong Pirates
Randomizer.gateProb=Default Gate Probability
Randomizer.secrecy=Secrecy Level
Randomizer.raceRandomness=Race (Sector) Randomness
Randomizer.nividiumProb=Nividium Probability
Randomizer.oreSilicium=(ore count)/(ore + silicium count)
Randomizer.midDist=Min. (=1/2*Max) Medium Distance [*sF]


Options.Names.Button=Change
Options.Names.Dialog.Title=Change Names
Options.Names.Name=Name
Options.Names.Description=Description
Options.Names.Dialog.Button.Remove=Remove
Options.Names.Dialog.Button.OK=OK


SectorView3D.title=Sector View 3D
SectorView3D.cannotShow=Cannot show this view twice. (stability problems)
SectorView3D.North=N
SectorView3D.South=S
SectorView3D.East=E
SectorView3D.West=W
SectorView3D.Font=SansSerif


MultipleSelection.name=Multiple Selected Items
MultipleSelection.unsupported=Unsupported Action


Statistics.title=Statistics
Statistics.Race=Race
Statistics.SectorCount=Sector Count
Statistics.PerSector=Per Sector
Statistics.Stations=Stations
Statistics.Asteroids=Asteroids
Statistics.Ore=Ore
Statistics.Silicon=Silicon
Statistics.Nividium=Nividium
Statistics.Docks=Docks
Statistics.Gates=Gates
Statistics.Ships=Ships
Statistics.Overall=Overall
Statistics.ShipTypes=Shiptypes
Statistics.ShipTypes.Other=Other


PrintableGalaxyMap.name=Printable Galaxymap
PrintableGalaxyMap.Font=Arial
PrintableGalaxyMap.ShipYard=SY
PrintableGalaxyMap.EquipmentDock=ED
PrintableGalaxyMap.DryDock=DD
PrintableGalaxyMap.M1=M1
PrintableGalaxyMap.M2=M2
PrintableGalaxyMap.TL=TL
