<?xml version="1.0" encoding="UTF-8" ?>
<language id="44">


<page id="7" title="Boardcomp. Sectornames" descr="Names of all sectors (spoken by Boardcomputer)">
 <t id="1020000">Unknown Sector</t>
 <t id="1020101">Kingdom End</t>
 <t id="1020102">Rolk's Drift</t>
 <t id="1020103">Queen's Space</t>
 <t id="1020104">Menelaus' Frontier</t>
 <t id="1020105">Ceo's Buckzoid</t>
 <t id="1020106">Teladi Gain</t>
 <t id="1020107">Family Whi</t>
 <t id="1020114">The Vault</t>
 <t id="1020117">Unknown Sector</t>
 <t id="1020118">Xenon Sector 534</t>
 <t id="1020120">Xenon Sector 596</t>
 <t id="1020201">Three Worlds</t>
 <t id="1020202">Power Circle</t>
 <t id="1020203">Antigone Memorial</t>
 <t id="1020204">Rolk's Fate</t>
 <t id="1020205">Profit Share</t>
 <t id="1020206">Seizewell</t>
 <t id="1020207">Family Zein</t>
 <t id="1020214">Shareholder's Fortune</t>
 <t id="1020215">Mines Of Fortune</t>
 <t id="1020218">Getsu Fune</t>
 <t id="1020219">Menelaus' Paradise</t>
 <t id="1020220">Xenon Sector 597</t>
 <t id="1020301">Cloudbase North West</t>
 <t id="1020302">Herron's Nebula</t>
 <t id="1020303">The Hole</t>
 <t id="1020304">Atreus' Clouds</t>
 <t id="1020305">Spaceweed Drift</t>
 <t id="1020306">Greater Profit</t>
 <t id="1020307">Thuruk's Pride</t>
 <t id="1020308">Family Pride</t>
 <t id="1020310">Patriarch's Retreat</t>
 <t id="1020315">Home Of Opportunity</t>
 <t id="1020319">Bluish Snout</t>
 <t id="1020401">Ringo Moon</t>
 <t id="1020402">Argon Prime</t>
 <t id="1020403">The Wall</t>
 <t id="1020404">Farnham's Legend</t>
 <t id="1020405">Bala Gi's Joy</t>
 <t id="1020406">Blue Profit</t>
 <t id="1020407">Rhonkar's Fire</t>
 <t id="1020408">Rhonkar's Clouds</t>
 <t id="1020409">Tharka's Sun</t>
 <t id="1020410">Cho's Defeat</t>
 <t id="1020415">Family Tkr</t>
 <t id="1020416">Tkr's Deprivation</t>
 <t id="1020417">Ghinn's Escape</t>
 <t id="1020418">Hila's Joy</t>
 <t id="1020419">Ocean of Fantasy</t>
 <t id="1020501">Red Light</t>
 <t id="1020502">Home of Light</t>
 <t id="1020503">President's End</t>
 <t id="1020504">Elena's Fortune</t>
 <t id="1020505">Olmancketslat's Treaty</t>
 <t id="1020506">Ceo's Sprite</t>
 <t id="1020507">Family Rhonkar</t>
 <t id="1020510">Patriarch's Keep</t>
 <t id="1020511">Two Grand</t>
 <t id="1020517">Family Njy</t>
 <t id="1020518">Njy's Deception</t>
 <t id="1020519">Family Ryk</t>
 <t id="1020601">Cloudbase South West</t>
 <t id="1020602">Ore Belt</t>
 <t id="1020603">Cloudbase South East</t>
 <t id="1020604">Split Fire</t>
 <t id="1020605">Brennan's Triumph</t>
 <t id="1020606">Company Pride</t>
 <t id="1020607">Thuruk's Beard</t>
 <t id="1020611">Profit Center Alpha</t>
 <t id="1020612">PTNI Headquarters</t>
 <t id="1020614">Circle Of Labour</t>
 <t id="1020616">Xenon Sector 472</t>
 <t id="1020617">Thyn's Abyss</t>
 <t id="1020701">Emperor Mines</t>
 <t id="1020702">Paranid Prime</t>
 <t id="1020703">Priest Rings</t>
 <t id="1020704">Priest's Pity</t>
 <t id="1020705">Danna's Chance</t>
 <t id="1020706">Nopileos' Memorial</t>
 <t id="1020707">Hatikvah's Faith</t>
 <t id="1020708">Aladna Hill</t>
 <t id="1020709">Akeela's Beacon</t>
 <t id="1020712">Scale Plate Green</t>
 <t id="1020713">Nyana's Hideout</t>
 <t id="1020714">Omicron Lyrae</t>
 <t id="1020715">Treasure Chest</t>
 <t id="1020716">Black Hole Sun</t>
 <t id="1020802">Empire's Edge</t>
 <t id="1020803">Duke's Domain</t>
 <t id="1020804">Emperor's Ridge</t>
 <t id="1020808">Light of Heart</t>
 <t id="1020811">Eighteen Billion</t>
 <t id="1020812">Xenon Sector 347</t>
 <t id="1020816">Nathan's Voyage</t>
 <t id="1020817">Wastelands</t>
 <t id="1020818">Unknown Sector</t>
 <t id="1020819">Unknown Sector</t>
 <t id="1020902">Preacher's Void</t>
 <t id="1020904">Pontifex' Realm</t>
 <t id="1020906">Light Water</t>
 <t id="1020908">Montalaar</t>
 <t id="1020910">New Income</t>
 <t id="1020911">Ianamus Zura</t>
 <t id="1020917">Interworlds</t>
 <t id="1021002">Duke's Vision</t>
 <t id="1021003">Emperor's Wisdom</t>
 <t id="1021004">Trinity Sanctum</t>
 <t id="1021005">Preacher's Refuge</t>
 <t id="1021006">Shore of Infinity</t>
 <t id="1021007">Lucky Planets</t>
 <t id="1021008">Rolk's Legacy</t>
 <t id="1021009">Great Trench</t>
 <t id="1021010">Ceo's Doubt</t>
 <t id="1021104">Bad Debt</t>
 <t id="1021110">LooManckStrat's Legacy</t>
 <t id="1021202">Unknown Sector</t>
 <t id="1021203">Rhy's Desire</t>
 <t id="1021204">Ministry Of Finance</t>
 <t id="1021210">Mi Ton's Refuge</t>
 <t id="1021215">Unknown Enemy Sector</t>
 <t id="1021217">Unknown Enemy Sector</t>
 <t id="1021303">Family Rhy</t>
 <t id="1021310">Moo-Kye's Revenge</t>
 <t id="1021316">Unknown Enemy Sector</t>
 <t id="1021401">Depths Of Silence</t>
 <t id="1021402">Dark Waters</t>
 <t id="1021403">Reservoir Of Tranquillity</t>
 <t id="1021404">Barren Shores</t>
 <t id="1021409">Priest Refuge</t>
 <t id="1021410">Cardinal's Domain</t>
 <t id="1021411">Sacred Relic</t>
 <t id="1021415">Unknown Enemy Sector</t>
 <t id="1021417">Unknown Enemy Sector</t>
 <t id="1021503">Great Reef</t>
 <t id="1021509">Spring Of Belief</t>
 <t id="1021510">Friar's Retreat</t>
 <t id="1021511">Pontifex' Seclusion</t>
</page>

<page id="17" title="Boardcomp. objects" descr="Quad line groups for ware factory pairs or twins (spoken by Boardcomputer)">
 <t id="1">n/a</t>
 <t id="2">n/a</t>
 <t id="3761">Pirate Anarchy Port</t>
 <t id="3762">A pirate base with a difference, this station is much larger and more heavily protected than a standard pirate base, any ship that approaches it is automatically scanned for concealed weapons to ensure they are not carrying police or enemy fighters.(||) Unlike its counterpart this station is built using a captured base that existed in this sector before it was seized by a pirate force. This stations trade port and cargo facilities are large, and stocks everything from shields and high-tech weaponry, though to Space weed and Cahoona Meatsteaks. Due to the illegal operations carried out by the pirates this station also acts as their main area of rest and recreation. All manner of pleasures are to be found inside - most of them either highly immoral or highly illegal.</t>
 <t id="4971">TerraCorp Headquarters</t>
 <t id="4972">This is the most important station belonging to the TerraCorp Company based in Home of Light. Parts of this facility are open to the public, although most of the station is closed to personnel only. These include research facilities and company offices. A range of technology can be found here, and some rare devices that are only offered by one particular race. Materials are often required and are bought by the TerraCorp Company for a fair price.(||) A small fleet of ships can usually be found nearby making the station highly guarded. The station also incorporates state of the art recreation and commerce facilities, including Hotels, Sport Domes, Cinemas and Restaurants. Most races are welcome here to trade.</t>
 <t id="4981">TerraCorp Crystal Fab</t>
 <t id="4982">{17,2052}</t>
 <t id="4991">TerraCorp Computer Plant</t>
 <t id="4992">{17,2082}</t>
 <t id="5001">TerraCorp Solar Power Plant</t>
 <t id="5002">{17,2012}</t>
 <t id="5011">TerraCorp Wheat Farm</t>
 <t id="5012">{17,2142}</t>
 <t id="5021">TerraCorp Cattle Ranch</t>
 <t id="5022">{17,2152}</t>
 <t id="5031">TerraCorp 125MW Shield Prod. Facility</t>
 <t id="5032">{17,2742}</t>
 <t id="5041">TerraCorp Quantum Tube Fab</t>
 <t id="5042">{17,2062}</t>
 <t id="5051">Navigational Beacon</t>
 <t id="5052">Hazard Warning Beacons are placed by civilian militias to mark out the trade routes in dangerous sectors, they emit pulses of light that show the trade lanes between gates and stations.(||) By flying close to these beacons you can be assured of a safe flight, although pirates sometimes use these trade routes as target practice.</t>
 <t id="5061">Federal Argon Installation</t>
 <t id="5062">This installation can be found across Argon Territory near to zones of war, or the edges of their territory. It is heavily guarded with several squadrons of fighters and military transport craft. Access can be granted to some traders so they can upgrade their ships or even join the Federal Argon Police Militias.(||) Built using the same design station as the Argon trade docks, the installations interior however does not resemble these popular stations. They have military testing ranges and fighter research facilities.</t>
 <t id="5071">Royal Boron Research Station</t>
 <t id="5072">This design of station is credited with coming across great finds. The facility researches anything from weapons and ships to archaeology and medical equipment.(||) It can usually be found in orbit of planets with a high scientific interest. With several squadrons of the best boron fighters, this station is heavily guarded. Traders can come to this station to bring food and supplies to this station.</t>
 <t id="5081">Paranid Communications Facility</t>
 <t id="5082">This station is an adapted dock whose main purpose is to monitor and keep track of all forms of communication. Normal traders are allowed on board to trade in its limited cargo space where one can find all forms of communication equipment, ranging from Advanced Satellites to the basic communication equipment.(||) Some other goods can also be traded here if in surplus or if needed by the stations civilian and military crew. Most sections of this station on one hand are out of bounds.</t>
 <t id="5091">Argon One</t>
 <t id="5092">{17,3112}</t>
 <t id="5571">Station Debris</t>
 <t id="5572">{17,9002}</t>
</page>

<page id="19" title="Sectordescription" descr="Long descriptions of all sectors">
 <t id="1030101">This sector contains one of the most varied selections of products in the known universe. Equipment, raw materials, ship upgrades and installations of many types can be traded here in a relatively secure environment. This is the Boron home sector and is a place of quiet contemplation and study.</t>
 <t id="1030102">The Boron produce high quality electronics and semi-organic computer systems as well as more conventional goods in this large and crowded sector. The supporting factories produce a wealth of raw materials for the local and export markets.</t>
 <t id="1030103">This sector provides cheap, clean power to all the Boron sectors. The Boron's ecologically sensitive ideology requires all power used in Boron sectors, even planetary power supplies, to be produced space-side.</t>
 <t id="1030104">The Boron and Teladi trade amicably in this peaceful sector. As with all Boron sectors the economy is heavily reliant on agriculture and imported raw materials. The beguiling organic shapes of Boron Space Trading Stations are a constant reminder of their aquatic origins.</t>
 <t id="1030105">On the border between Teladi and Boron space, this system acts as a major commercial centre for trade between the Foundation and Profit Guilds as well as providing large amounts of raw mineral resources. Although the Split rarely deign to trade with the Boron, both races trade with the Teladi and much of this business between the feuding species occurs behind closed doors in this sector - all to the greater profit of the Teladi of course.</t>
 <t id="1030106">Once the favoured retreat of Boron philosophers and visionaries, this sector is now managed by the Teladi and has become the preferred destination of fun seekers, weedheads and space-hippies of every race. The Bliss Place in the centre of the sector produces the narcotic spaceweed, the meditative drug of choice for the dreamers, artists and neo-philosophers that are drawn here.</t>
 <t id="1030107">On the Split-Teladi border, this sector is the location of much of the limited trade between the Split and other species. The two Teladi systems between Family Whi and the nearest Boron system provide a buffer between the two feuding species. It is usual, however, to find a Split destroyer deployed against the unlikely threat of a Boron sneak attack.</t>
 <t id="1030114">The Teladi Company is not known for being military based, but the population of this sector will disagree, The Vault is a system hard to reach by normal means, this sector contains nothing but high tech stations and small ship building facilities. The Vault is also home to the Teladi Company's main research facility, always trying to improve the current technologies. Whilst this sector is relatively new it is thought that it will be expanded further with new shipyard facilities and ship design facilities. Work has already begun here on a new ship to replace the aging Albatross heavy freighter.</t>
 <t id="1030117">Sector Is Not Recognised in the Database.</t>
 <t id="1030118">Discovered while exploring the sector Getsu Fune, this sector was cleared of Xenon ships by a small force of ships, unfortunately soon after this mission was completed the Argon destroyer was ambushed. Its Captain's last report stated that the Xenon came into this sector from an unexplored gate, the position of this gate was not recorded and the Destroyer was not heard from again. The sector has not been entered since and is considered by the Argon to be unlucky.</t>
 <t id="1030120">The existence of this sector was thought to be no more than a legend. That was until a lone Boron pilot, crazed with fear and exhaustion, was picked up in the Menelaus Paradise sector. He died shortly after rescue, babbling desperately about an eternal cosmic horror buried deep in the skin of a 'dark planet'. Since then Argon spy probes have been sent in to investigate; the system is now a large power production system, similar to that when the Xenon occupied the now pirate sector, Farnhams Legend.</t>
 <t id="1030201">On the border of Argon and Boron space the three populated planets of this system are a popular vacation destination for Argon high society seeking safe, cosmopolitan surroundings. The very best in Argon cuisine is made in this system. The Equipment Dock provides a wide choice of weapons and upgrades for combat ships and pleasure-cruisers alike.</t>
 <t id="1030202">Sometime before the last Xenon conflict the planet 'Shipfall' was blown apart by a mysterious disaster of awesome magnitude. The shock wave eradicated all installations in this area - at the time a thriving Argon industrial colony. Some effort has been made to re-establish the colony since but its activities are currently restricted mainly to mining and agriculture.</t>
 <t id="1030203">This sector was once occupied by the Argon Federation's largest station, the Antigone. It was attacked in 215 by the largest Xenon fleet known to date, the station itself launched its defence fleet when one of the Xenon ships fired into the docking bay, destroying some of the fighters and setting off a chain reaction in the process. The station was destroyed killing thousands of people. Some crew and visitors managed to make it out by using emergency escape pods that were recovered when the Xenon left the area. One of the medical recovery ships that were dispatched to assist in the largest recovery effort set by the Argon, the Springbird, started to leave the sector. It was attacked and was forced into the atmosphere of the planet 'Sandwell', where contact was then lost. The recovery operation was extended to find survivors on the planet surface, but none were found because of the scorching heat from the local star. The outpost has now become a place of remembrance for the many Argon who travel here to honour their war dead.</t>
 <t id="1030204">This system supplies most of the lasers used by the Boron Military in their sporadic fighting against the Split and defence of their systems from Pirates and Xenon raiders. As it is the main supply and outfitting depot for the Boron space fleet it is a prime target for Split attacks should hostilities resume between the two Species.</t>
 <t id="1030205">The factory and refinery workers of Profit Share are renowned for working hard - and partying even harder. The Bliss place can be rough at a cycle's end - on refinery pay-day when the dice are loaded and the stakes are high tempers get frayed. The smokeshacks and speakeasies of Profit Share are commonly frequented by the more colourful Pirate crews.</t>
 <t id="1030206">With a wealth of untapped mineral resources and busy commercial and industrial installations, trade in the Teladi's home system is potentially very lucrative. Although well policed, the wealth of this system attracts opportunistic Pirate activity. To guard the profit of the many, a Teladi Destroyer often stands guard over this sector.</t>
 <t id="1030207">This system provides the Split with a wide variety of food and raw materials as well as being the production centre for their heavy ship's Gamma PAC Lasers. Far from the 'wild space' this system is relatively safe from pirate attack although occasional skirmishes are reported.</t>
 <t id="1030214">A highly defended system, for reasons that only the Teladi and few others know about. Shareholders fortune is a new sector developed around a small field of large asteroids. The Teladi believed that this system was home to some Nividium rich asteroids. The rare material found in only some parts of the universe. After they found out their research ship was incorrect in this assumption the Teladi had to turn to building new factories for high demand technologies.</t>
 <t id="1030215">When the Teladi Mining Executive came across this system, they sent several of their Explorer Ships to evaluate the systems resources. One of the ships, the Swallow, came across abandoned space stations set into some of the mineral rich asteroids. The technology seemed to be similar to the Argon, but they denied ever being there. The neighbouring system already belonged to the Teladi, so they quickly moved in, moving the gates into the standard navigation system, near to the alien mines. After retrofitting the stations with Teladi technology, the largest Teladi mining operation opened for business.</t>
 <t id="1030218">This very remote system was discovered several Jazuras ago by chance by an adventurer. The governments of the individual races could not agree on who should administer this system in the future. In order to underline their own requirement in this area of space each race built space stations. Despite the hefty protests of the Patriarch of the Split, the female discoverer was appointed during the transition period as independent administrator of this region. Each government sent also space workers and colonists, transporters and combat ships and even mighty destroyers around to keep the peace in this virgin system. It was the desire of the discoverer of this system to name it after the name of a ship, in which another female star warrior found the way into the X Universe. The system is now under administration by the Terracorp, who are starting to bring in their own stations and occupy empty spaces within the commerce grid.</t>
 <t id="1030219">The planet 'Oceania' is a huge world enveloped in swirling coloured mists and encircled with spectacular dust rings. It is a popular meditative resort for Boron monks who spend weeks in isolation in the planet's aquatic wilderness to contemplate the purpose and meaning of life. The installations here service these pilgrims' basic needs.</t>
 <t id="1030220">Although many ships have been sent to survey this sector, few have returned. Once shunned by all the sentient species, the system is now home to a pirate base that the Xenon are constantly attacking. Pirate forces set this base up when the Xenon fleet jumped to the neighbouring grid 596. They brought in their pirate base only to find the Xenon would return a few Wozuras later. They tried to evacuate, but the gate was blocked, they had no option except to hold their position here.</t>
 <t id="1030301">This system is sparsely populated and dedicated to the production of raw materials and food for installations in the surrounding systems. The presence of a Gamma HEPT production facility requires heavy protection by Federation ships against sabotage attacks from Pirates seeking to weaken Argon defences.</t>
 <t id="1030302">The Argon mine workers in this mineral rich system are famed across space for their ability to consume vast quantities of Space Fuel. Their semi legal bootlegging operation keeps the miners happy and the bosses rich. Strong liquor loosens tongues and the system is a hive of gossip, rumour and dubious scuttlebuzz.</t>
 <t id="1030303">This Argon system's economy is heavily reliant on trade between the Argon and their Boron allies. The Foundation Guild has its Headquarters here and the Trading Station is the temporary seat of the newly founded Boron Chamber of Commerce. The many cattle ranches here supply Argnu Beef for the local and export markets.</t>
 <t id="1030304">The planet 'Tethys'  has a huge population and the Boron are determined to protect the billions living there from the dangerous lawlessness of nearby 'uncivilised' systems. The local economy is very reliant on import of raw materials - most notably Teladianium which is required by the many Bio-Gas Factories.</t>
 <t id="1030305">This system is jealously guarded by the Teladi as it contains scarce organic and mineral resources. The seas of Phobass IV produce kilometre high waves - the best surfing in the universe bar none! The system has a thriving tourist trade based mainly on day trips of Boron to the Planet's many submersible resorts.</t>
 <t id="1030306">A relatively safe system, ideal for short trading runs and a debut in factory ownership. The Sun Oil Refineries in this system and more in the surrounding systems are reliant on imported sunrise flowers - making this an ideal location for a Solar Power Plant and Dream Farm.</t>
 <t id="1030307">Thuruks Pride produces a lot of the complex computers and hardware required by Split warships. Plentiful and cheap energy, and a variety of natural raw materials make this system a lucrative high-tech manufacturing center. Split and Paranid technology are combined in this sector to produce efficient and powerful beam weapons.</t>
 <t id="1030308">The home system of the Split, Family Pride is a major resupply point for the Split military as well as having a bustling civilian commercial district. Its primary planet houses the HQ of the Council of All Families - the martial government that rules over Split affairs.</t>
 <t id="1030310">Originally discovered and claimed by the Split Patriarch as a hideaway, this sector is now a thriving commercial colony. It is from here that the Split Patriarch ordered his forces to repel the attacks from the rebelling family Rhonkar. In the final tazuras of the war, this sector was made impenetrable with three of the Patriarch of All Split latest  prototype destroyers. They managed to defend the sector with their armament of 20 plasma throwers per ship. The Rhonkar family eventually found a way around this blockade. They sent in a small fleet of heavy fighters that had a successful kamikaze run against the command destroyer and destroyed it. Then a combined Rhonkar - Njy fleet attacked, destroying the other two prototypes. The Patriarch was captured and was deposed. The plans of these prototypes were lost in the battle.</t>
 <t id="1030315">The border of Teladi and Split space in this part of the universe is located in this system. Trade between the Teladi and the Split Families T'kr and Njy usually take place in this oddly designed system. Designed with the Paranid sector designer, Almanckessat, this system is designed with two concentric rings of stations, around what used to be a small micro-singularity that formed a ring of nebula gasses. This singularity closed many jazuras ago but the ring remains. Home of Opportunity is the capital of the local Teladi Sectors.</t>
 <t id="1030319">This small Boron outpost produces mineral products as well as the highly regarded Stotts Spices. It is a very new colony and has attracted little hostile attention so far. The Boron tolerate the Split using this system as a convenient route to unexplored space in return for safe passage of Boron craft through certain Split systems.</t>
 <t id="1030401">This outpost of basic installations acts as a resupply point for all Federation ships in the area. It produces only the basic products most required by small ships and installations. The system is the spiritual home of the popular Argon sport known as 'Hardball'.</t>
 <t id="1030402">Bathed in the sacred light of the sun 'Sonra', the Argon's home system is dominated by the planet 'Argon Prime'. This rich and beautiful planet is densely populated and is usually protected by a large Argon Military force, a Titan Destroyer and more recently the Argon's latest flagship carrier, the Argon One, a Colossus class Carrier. Most of the needs of the Argon space fleet are catered for here in orbiting shipyards that also outfit private fighters and transport ships with Argon technology.</t>
 <t id="1030403">This system provides much needed power and food to the Argon Military as well as providing a convenient temporary HQ for the rapid response squads set up against Pirate activity and Xenon insurgence. It is often used as a base to recharge long range recon ships and carriers and as a result is a well defended and often dangerous system during times of conflict.</t>
 <t id="1030404">Originally discovered and declared lifeless by the earth science vessel 'Winterblossom', under the command of Rene Farnham, this system is now a lawless community of high-tech criminals. The illegal computer and weapons systems built here are renowned for innovation if not reliability. The hackers and cyberpunks who operate here are notoriously paranoid and are heavily guarded by armed enforcers.</t>
 <t id="1030405">Deep in unclaimed space this system is little more than a long established and well respected ambush. Rogue Teladi and Argon stations provide cover for aggressive Pirate strike forces. A single, cratered moon holds the wrecks of many of the ships disabled, stripped and left to fall to its surface by freebooters, hullcutters and privateers.</t>
 <t id="1030406">A busy and lucrative system with an economy dependent on high-quality electronics. Blue Profit is most famous as the source of the distinctive style of music devised by Teladianium Foundry workers. Combining Teladi reed-whistles and Boron toneshells with Argon and Teladi percussion instruments, 'Teladi Blues' is appreciated by many sentient species.</t>
 <t id="1030407">The powerful Rhonkar Family runs this large Split-mining outpost. It is a heavily industrialized system with a lack of warmth and lays emphasis on functionality that is common to all Split space installations. Rhonkar Family warriors patrol their property efficiently and deal with unwanted guests with little courtesy.</t>
 <t id="1030408">This sparse system is primarily dedicated to the production of food. The Space Aquariums and Rastar Oil refineries rely on the pirate station for their supplies of space flies and import all other raw materials from outside the system. A dense, mineral-rich asteroid field fills the whole system. Split superstition forbids mining on the largest of these asteroids, claiming them to be cursed.</t>
 <t id="1030409">Prevented by the Argon from invading Boron territory, the Split have set out to colonising the space around their own systems. Tharka's Sun was the first of these new colonies, its mineral resources and agricultural plants providing raw materials for the Split push into new systems.</t>
 <t id="1030410">The Split secured this mineral rich system from the Xenon rearguard early after the last Xenon conflict but sustained heavy losses doing so. It now exists as a welcome, if rough, trading post on a busy route between many species' systems. Few communities hate the Xenon more than the inhabitants of this system.</t>
 <t id="1030415">This sector is home to the disgraced family T'kr, who were held responsible for a tragic incident that destroyed a Split shipyard and killed five hundred Split. What stopped this family from losing all of its assets was, the then Patriarch of All Split, using T'kr as a sign to all Split that such incidents will not be tolerated. Now the sector is home to all of the family's assets, and it has been only in recent jazuras that the sector has been visited by other families for trade. The sector also marks the border for the Teladi 'fortune' system block. Three sectors that the Teladi use for production, and also contain the stations that T'kr use as their main source of trade. The family's only destroyer patrols the system.</t>
 <t id="1030416">Once owned by the T'kr Family, this was a hub of activity. Mining was the main job here, but after the Dragon Incident this sector was seized by the neighbouring Njy family under orders form the Patriarch of all Split. Now the sector has run into disrepair, new stations have been built but are poorly maintained, pirate activity has increased and remnants of a minefield placed by T'kr to stop the seizure of the system can be found hidden in nebula streams. Pilots are asked to take caution in this system, as these mines could still be operational.</t>
 <t id="1030417">Founded to prevent the Boron expanding further in this area of space this Split colony is heavily guarded and produces surveillance equipment and defensive weapons, allegedly for protection against Boron aggression. A covert Federation intelligence group in turn watch the Split for signs of aggression against the peace loving Boron.</t>
 <t id="1030418">Located next to Split space this system is usually on a knife edge of tension. The Boron have no military presence here lest they give the Split an excuse to attack and instead rely on the covert intelligence and good will of other species to dissuade the Split from aggression.</t>
 <t id="1030419">This system was the centre of the Xenon weapons test zone during the last conflict. The system's planet was blown apart by an experimental weapon, probably the rumoured 'Galaxy Killer' device - used to vaporise and ignite the still burning 'Hadesfire Nebulae'. It is now a laid-back Boron mining and farming colony.</t>
 <t id="1030501">The Argon military have taken full advantage of the rich mineral resources in this area. Competition is fierce with many ore companies all competing for the business of the Mosquito Missile factory. There are still profit opportunities, however, in mining for the export market. The station here acts as a resupply point for Argon Military fighters and a good selection of surplus missiles can be found there.</t>
 <t id="1030502">Scattered in the shadow of the devastated planet 'Kho's Haven', this recently re-colonised system's installations are mainly concerned with the production of high quality electronics and fabrics. Lax security arrangements make this system a favourite route for Pirate raiding parties looking for richer pickings.</t>
 <t id="1030503">The East Gate in this system links to the anarchic systems recently evacuated by the Xenon. There are increasing reports of Pirate activity and the inhabitants of this President's End complain of increasing fear and tension throughout the system. Argon security patrols achieve some success in combating this unease but the raiders seem to be growing bolder.</t>
 <t id="1030504">Despite the impression of respectability afforded to this system through the honoured name of Elena Kho, this asteroid-strewn colony is a favourite haunt of cut-throats, smugglers, wrecksweepers and hullcutters. The system has come to be a reliable, if illegal, source of controlled and specialized weaponry.</t>
 <t id="1030505">Black market food is required by many of the hidden outposts and illicit operations in unclaimed space. This system provides some of the necessary supplies and is protected by both a heavy Pirate presence and a thick asteroid field. The mineral content of these asteroids is likely to cause a conflict between the smugglers and the legitimate mining corporations sooner or later.</t>
 <t id="1030506">Hugely destructive HEPT Beam Weapons are built here under strict Teladi Military guard. Most of the personnel in this system are tied to the military arm of the Profit Guild or the smaller Teladi Company Navy. The market for recreational and luxury goods is high among those personnel on guard detail in a relatively safe system.</t>
 <t id="1030507">This system is the property of the Rhonkar Family, one of the dominant Split clans. Although this system was not always their property, it was seized during the last civil war with the Patriarch of all Split. Success here is ensured by slave labour, illegal mining methods and ruthless workforce control, this is not a matter that concerns the average Split.</t>
 <t id="1030510">Situated in a heavy asteroid belt this forbidding Split mining colony has grown into the second capital system of Split space. It is a successful trading location as well as providing much needed support for Split military ships. Run by the relatively liberal Thi Family this is the only Split system not using forced labour in its factories.</t>
 <t id="1030511">Established at the same time as 'New Income' this well organised Teladi system supports most of the ships travelling through newly colonised Teladi space. The inhospitable, rocky moon on the fringes of this system is used as a survival training ground for Teladi Company Profit-Protection troops.</t>
 <t id="1030517">This agricultural system is run by the brutally efficient Njy family. It produces many Split foodstuffs that are shipped to the two planets in this system and neighbouring systems. The Njy family is particularly brutal, offensive and arrogant, even by Split standards.</t>
 <t id="1030518">This system used to belong to the Split Family Ryk, but after a dispute with the Family Njy, was taken in a rather strange battle. Njy outfitted some of their freighters with large explosives and changed their transmitter signal to say they were from Family Whi, they later sent a distress signal saying they were under attack by pirates. The Ryk Family Carrier came in to assist the freighters that were near the west gate, but when it was in range each of the six freighters simultaneously exploded, heavily damaging the carrier. Njy then moved in their destroyers and attacked the Ryk's military forces, destroying the carrier with relative ease, and seizing the system in the name of the family Njy.</t>
 <t id="1030519">This is the home to the once great Ryk Family. After a territorial dispute with the Njy family, Ryk lost one of their two outposts. The second colony is this system, which was taken from the ownership of the last Patriarch who fell in a great battle with Family Rhonkar. Unlike some other systems in the local area, this system is relatively uninteresting, but one may find the odd skirmish between the neighbouring Boron colony and the Ryk Family. </t>
 <t id="1030601">This crowded system produces high quality food, clothing and computer equipment for the neighbouring systems. A strange religious sect reside here in a huge orbiting temple, searching for the secrets of sentient life in the Universe by studying ancient legends and deep historical analysis.</t>
 <t id="1030602">This mining outpost is surrounded by a field of mineral bearing asteroids with a particularly dense asteroid field to the north. Pirate activity is light and generally non-aggressive, mostly transports headed for the north gate. This is fortunate as high-speed combat in this system is made difficult by the asteroids which also play havoc with missile targeting scanners.</t>
 <t id="1030603">This quiet and unassuming system is a resupply point for the Argon military. Hostile activity is generally minimal as it is well guarded by security patrols. The space equipment dock is a useful source of surplus military equipment as well as second hand kit used by the many Argon Military training outposts in the area.</t>
 <t id="1030604">Much of the illicit trading in the known universe goes on in this system. Pirates and smugglers trade with all races and act as go-betweens for sensitive or illegal deals between species. There is a thriving industry in the cheap, counterfeit Paranid jewellery that is often used as conveniently anonymous payment in black market deals.</t>
 <t id="1030605">The last Xenon conflict with the sentient races brought forth many heroes. This system is named after one of the foremost of those who risked all to repel the Xenon threat. Although the name still has deep echoes of honour, courage and wisdom the system is corrupt and dangerous. The Argon are particularly concerned that the use of this system as a base for the slave trade is an insult to one of their most honoured names.</t>
 <t id="1030606">Although this system is a hive of Agricultural and Industrial activity many respectable traders and merchants avoid it. Adventure seekers and rogues of all species frequent the Bliss Place located in this system and the Pirate Base is a real den of iniquity and squalor. This system is a major link in the Split - Teladi trade route and its safety is jealously protected by the Profit Guild.</t>
 <t id="1030607">On the fringes of civilised space this deep space system is no stranger to raids by pirates and other hostile ships. Founded by the Split leader Thuruk as a prison colony for Boron captured during their wars it has evolved into a thriving industrial outpost.</t>
 <t id="1030611">Situated between two uninhabitable dust planets this relatively new Teladi system produces raw materials as well as light weapons and shielding for military and exploration ships. This system is earmarked by the Profit Guild for priority expansion and investment.</t>
 <t id="1030612">This system is home to the organisation that controls the supply of the rare mineral Nividium. Its factories produces high-quality weapons for the Teladi as well as food and other resources for the two planets in this system. The system is guarded by both the PTNI's security arm as well as Teladi Company ships.</t>
 <t id="1030614">This Argon recent agricultural colony was founded by Kleo Gult, head of the Argon Agricultural Council, but as work started it was discovered that more uses could be added to the system. The system is owned by the AAC which means not much money has been put aside to the system and updating its technology. The residents needed to find a way to make money apart from selling their goods and produce. It is believed that there are some illegal goods being sold in the sector, but these are not yet proven as residents police and protect this sector themselves. Streams of nebula also inhabit this system, and Circle Of Labour is usually home to several scientists who try to find a way to mine this untouched resource. The system is unusual as the sun bursts with strong blue light.</t>
 <t id="1030616">This system was once a Split mining outpost. One Tazura a distress signal from the colony was intercepted by Argon Federation security operatives in Black Hole Sun. When they investigated they found the entire system destroyed, its planet a shattered, radioactive hell. There has been no official explanation from any government concerning this disaster although rumours suggest a Xenon super-weapon is to blame and access to the system is now restricted. Pilots who passed though this system once said that there was a large ship in this system, but recently these reports have stopped. If this ship existed, then it is unknown where it has gone now.</t>
 <t id="1030617">This deep space system is about as close as the Split get to a civilian operation. It produces food and other organic products and mines the asteroids that are spread throughout the system. Although there is little military presence here all Split are required to complete combat training and civilian Split pilots are no easy target.</t>
 <t id="1030701">The Ore and Silicon mines in this system provide mineral resources to the entire Paranid Empire. These energy hungry mines operate continuously, their workers dedicating their labour to the glory of the Xaar. The Paranid Empire permits limited mining on the untapped asteroids in this sector but only Paranid may enter the sacred mines on the 'rusty planet' XylaXaar.</t>
 <t id="1030702">The jewel of the Paranid Empire produces some of the finest ship equipment available - devastating thermonuclear missiles, semi organic ship hulls, artificially intelligent flight systems and highly powerful lasers are among the tech products to be found. The skies of Paranid Prime are dominated by a fiery gas cloud, the aftermath of a terrible Xenon experiment.</t>
 <t id="1030703">Although this system is primarily concerned with agricultural production, the Gamma IRE factory and Computer Plant in this system make it a prime target for raiding or sabotage. The stormy ringed planet that dominates this system is currently being terraformed by the Paranid for inhabitation in the near future.</t>
 <t id="1030704">This system manufactures weapons and shields for the refit yards in Emperor's Ridge. It also provides masses of mineral and organic products to be consumed by their crews. Despite a heavy security around the military installations the Space Jewellery workshop provides rich pickings for the more aggressive and desperate looters and pirates based in nearby systems.</t>
 <t id="1030705">This lawless system is the hub of the black market in food and low-tech industrial produce. Many unscrupulous merchants have made a fortune trading illicit goods, many, many more have been ripped-off, ambushed, swindled, bushwhacked, conned, assaulted, hijacked, stranded, killed or worse.</t>
 <t id="1030706">Bathed in the scorched glow of a burning nebula, this system was leveled by the devastating experimental weaponry used by  Xenon forces in the last great conflict. Once a busy, cosmopolitan trading outpost it is now a rough and ready mining community run by smuggler overlords, possibly in the pay of the powerful Paranid Jewellery cartels.</t>
 <t id="1030707">After the Xenon conflict this system was abandoned. When the retreating Xenon completely destroyed a neighbouring system by forcing its twin suns to go nova the colonies and factories of this system were eradicated. It is the home to many refugees of the last Xenon war and the other minor wars that came before it. The people here began to build new lives and homes while they mourn their past and hope for their future.</t>
 <t id="1030708">One of the first systems to be colonised by the Argon after the last Xenon war. Aladna Hill was a supply and support base for the exploration of further systems. The jump gate used by the Xenon to retreat was left intact, allowing rapid exploration of the space beyond this system and the ruthless hunting of Xenon stragglers by rogue squads of revenge-seeking veterans.</t>
 <t id="1030709">The ageing but brilliant nuclear scientist, Akeela Hartnell, had one dream: to create a string of artificial suns that would light the way, and provide solar power for the ever expanding colonisation of sectors and planets by all races. The vessel that would allow Akeela to see her dream set off on its journey, but as it cleared the Omicron Lyrae system the ship was hit by an asteroid travelling so fast that it was virtually impossible to avoid, and so damaged the ship. The crew, except for Akeela, disembarked and made their way away from the ship. Akeela succeeded in getting the ship away from the inhabited sectors, but the resulting explosion changed the sectors gate that locked onto the Aladna Hill sector. The project nearly ended in disaster and Akeela's Beacon is her gift to the people of the galaxy. A request by Akeela's last will and testament asked that the Argon govern the new system, but it should be a free place, and a safe haven for all traders. Four glowing stars is the result of Akeelas Dream, and so the sector is named after her.</t>
 <t id="1030712">Dedicated mostly to the production of Nostrop Oil for use in the industrial installations in the neighbouring systems, Scale Plate Green is situated in a small asteroid field near the garden planet 'Nature's Profit', the native home of the Swamp Plant and Sunrise Flower.</t>
 <t id="1030713">Named after the Argon heroine and Goner priestess Nyana Gunne, great-granddaughter of the famous Argon leader Nathan Gunne, this system was the location of some of the more colourful events in her life. It is now a rough place where times are hard and people harder. There is much illegal activity in this system and skirmishes are common.</t>
 <t id="1030714">This industrialised system provides support to ships servicing the farthest reaches of the Argon Federation. Many of the fantastic stories told in its spacer bars and clubs are a source of great amusement in the more civilised systems. As a major outpost on a still wild frontier, this system sees heavy activity from Pirate raiders and Xenon strike forces.</t>
 <t id="1030715">This struggling Argon agricultural system is situated between the breathtaking planets 'Garleth Prime' and 'Garleth Beta'. Recent attacks on supply lines by Xenon forces have led to many fire-fights among the installations, asteroids and the busy trade routes in this system.</t>
 <t id="1030716">The furthest Federation outpost from Argon Prime, this dangerous system is both a deep-space resupply point and military tracking station. Xenon activity in this system is carefully monitored by a covert Federation branch who are rumoured to have an inaccessible base hidden near the storm-battered planet 'Hades'.</t>
 <t id="1030802">Perhaps the stunning red and green gas nebulae that dominate the view in this system and the general atmosphere of peace and tranquillity are what inspire the gorgeous jewellery crafted by the Paranid here. The tiny masterpieces they craft from Majaglit can take years to complete and are collected avariciously by art enthusiasts from around the systems.</t>
 <t id="1030803">This highly agricultural system provides much of the Soja Beans that form the basis of the Paranid diet. The highly ionised water of the system's planet contains rare organic minerals that greatly improve the flavour of Beans nurtured in it. This system suffered particularly heavy losses in the last Xenon conflict.</t>
 <t id="1030804">This system contains the main Equipment Dock used to refit medium Paranid Fighters. These weapons are of the highest quality and Paranid technology is extremely reliable. This system was hit heavily in the last Xenon conflict and security is still tight. This system represents the far border of the 'Old Paranid Empire', the 'New Empire' consisting of territories claimed since the conflict.</t>
 <t id="1030808">This system serves as the source of ships and equipment for the Argon settlement of areas of space recently claimed after the Xenon conflict. The majority of traffic here is comprised of Argon scout ships and transports headed from newly founded colonies and the fringe systems.</t>
 <t id="1030811">Yet another busy new Teladi mining colony, this system is named in memory of the warriors and civilians of all species who perished in the first great Xenon conflict. The system itself is sparse and lacks many basic comforts. The Teladi here are possibly even more avaricious and sneaky than their homeworld brothers.</t>
 <t id="1030812">There is no data on this sector save that it contains a huge watery planet known by the Boron as 'Saa-Russ' or 'Life of the Sea' which legend insists is inhabited by giant sea dragons. Many ships have set out to explore this system, very few have returned.</t>
 <t id="1030816">This strange system is named for a goner belief that Nathan R Gunne once visited this system, the reason for this belief is that when first entered, a piece of debris was found, after an investigation it was found to be from two ancient fleets. All the debris has been cleared up and a new system has been forged in the brown nitrogen dioxide nebula streams of the system. Pirate activity is also increased and has meant increased military patrols in this system. Many pilots tend to avoid the gas clouds, as pirate ships have been known to hide in the nebulas and then participate in surprise attacks. The local population are made of mixed labour level, from high tech support to miners. </t>
 <t id="1030817">The original name for this sector was Light Of Hope, until Xenon attacked 30 jazuras ago. It was clear that the sectors patrols wouldn't hold out against an attack so the colony was prepared for evacuation using small transport ships. Backup from the Argon Military was sent, four Titan class destroyers and two Colossus Carriers, complete with fighter wings. They were to escort the transport ships out of the system, but before they could get to the gate, Xenon ships jumped in and overwhelmed the destroyers and carriers. All the civilian ships and one destroyer, the Challenger, escaped. 3 jazuras later a joint Argon and Boron Military force took back Light Of Hope and it was renamed Wastelands, mainly as debris from the original attack still remains in the system from the battle. Challenger has stood guard since in the system to protect the civilians from Xenon attacks in this system.</t>
 <t id="1030818">Sector Is Not Recognised in the Database.</t>
 <t id="1030819">Sector Is Not Recognised in the Database.</t>
 <t id="1030902">The name is deceiving, but there is a meaning. The sector is located close to the Ma'kare star, the dominating feature is the flare that streams though the system. Because the stations are located so close to the star, all stations were fitted with a new reflective Teladianium armour that allow for the flares to hit the station and only affect it slightly, although the shields do protect the stations by absorbing 80 percent of the energy, the rest is reflected back by the armour. The name comes from the high priest, who visited this sector shortly after discovery, back then the flare was still at a distance, and the moving star was also at a distance, so the sector was a void, any religious Paranid thought that the star that was drawing closer was an omen, and so many preachers came to see this, hence the name.</t>
 <t id="1030904">Despite fanciful miners' tales that the asteroids in this system are all made of solid Nividium they seem to be rich in only the more mundane ore and silicon. The two factories producing cheap, commercial jewellery for the export market are well defended against opportunistic attack but attract the occasional raids from determined freeloaders.</t>
 <t id="1030906">With the find of the North Gate in the neighbouring 'Shore Of Infinity' sector, Light water was founded. A mixture of food production and solar power generators, this system has become an important sector. The name Light Water was given to this sector as the only habitable planet has an unusually low gravity for a  its size and its surface is mostly covered in water. The boron have recently founded a planet based colony using materials that were destined for the LooManckStrat's Legacy system before plans were scrapped.</t>
 <t id="1030908">This mining outpost is still being founded near the red gas giant 'Hitt's Eye'. The trading, food and materials installations are in place and waiting to service the eagerly awaited private mining outfits who are always looking for new sources of minerals.</t>
 <t id="1030910">The Teladi claimed this system with the sole intention of colonising the two massive planets here. The awful fate of the first scouting parties to the planets' surfaces and the discovery of the hostile nature of the indigenous life forms dwelling there have ended such plans and the system is slowly decaying into a place of fear, lawlessness and anarchy.</t>
 <t id="1030911">The Teladi have only recently re-discovered this historically important system. Ianamus Zura already has its own thriving economy, mainly due to its position on a busy trade route. It provides a broad range of raw materials to many neighbouring systems and serves as the HQ of both the Profit Guild and Teladi Company in the new territories.</t>
 <t id="1030917">Interworlds is so called because of its strange arrangement of planets, two planets inhabit the system and create a bottleneck with the jump gate route. The entire system was only accessible via one lone gate when first discovered. Originally an agricultural colony built by the Argon to supply food supplies to rest of the Argon Federation, Interworlds has expanded to include more high tech stations and products. It is also home to the 4th Argon Expeditionary Force, which is still looking for any new gate routes that can be used. </t>
 <t id="1031002">The last great Duke came to this sector and after a few short stazuras being in the system he collapsed and fell into unconsciousness. When he woke up he claimed he had visions of a great battle in this system between the Paranid and a strange alien race, which no one knows about. The Great Duke decided to consult the monks at the Great Monastery on Paranid Prime in the valley of the setting star. His visions did not occur again and he was granted permission to set up a new temple in this system where he first had his vision. He died without ever finding out what his vision was about, and no one else to this date had experienced a vision like this.</t>
 <t id="1031003">This sector is considered to be one of high importance. In the old days when the Emperor's palace in high mountains of the Paranid Homeworld became so cold the ice keeps away any travellers, the Emperor used to stay at his winter palace in the equatorial region. When the Xenon nearly destroyed Paranid Prime's atmosphere, the equatorial region was lost. Until recently the Emperors stayed at his palace in the mountains, accessible because of the heat from the Xenon experiment. So that he could keep with tradition he set up his new winter palace in this sector, overlooking a great lake at the foot on the Kar Miat Mountains.  In the winter of Paranid primes northern hemisphere the Emperor usually occupies this sector with his advisory dukes, keeping the long tradition that was lost for so long.</t>
 <t id="1031004">This system's heavy security is due to its principal export - Jewellery and Maja Snails. The wild and untamed twin planets here are home to a nomadic workforce, famous for their expertise in raising the delicate snails. These shy, reclusive Paranid tend Snail Farms across all known space. The most valuable installations in this system are protected on two sides by artificially constructed asteroid belts.</t>
 <t id="1031005">Despite being the furthest Paranid system from Paranid Prime the Xaarist Priests run Preacher's Refuge with strict religious fervour and propriety. Their quiet and devoted worker-monks produce exquisite jewellery, inspirational 'Xja' poetry and the very best in automated, semi-intelligent weapons.</t>
 <t id="1031006">Of little use to the Paranid, this system is leased by the Boron who have a budding outpost of refineries and chemical plants here. Limited trade between the Paranid and Boron takes place here and relations between the species are amicable. In return for Paranid protection the Boron lend their extensive knowledge in biochemistry to the Paranid efforts in cyberbiology.</t>
 <t id="1031007">This asteroid scattered system provides much of the organic supplies required by the 'New Boron Colonies'. Many of the ships used in building and servicing the surrounding Boron systems are built here.</t>
 <t id="1031008">This new Boron colony is being constructed with the aid of the Argon. After heavy losses in the Split and Xenon conflicts the Boron are eager not to confine themselves to one cluster of systems as they have in the past. The foundations of a thriving mining colony have already been completed and stage two is well underway.</t>
 <t id="1031009">This busy Boron mining colony doubles as a refit and supply centre for Boron ships working the new colonies. Harsh conditions and pirate raids make the Boron who dwell here harder and more cynical than their compatriots nearer the Boron home systems.</t>
 <t id="1031010">This system is typical of small scale Teladi trading outposts. It produces Teladi speciality goods as well as traditional foodstuffs both for local and export markets. The Teladi merchants here trade mainly with the Boron living in neighbouring space but naturally they welcome any visitor with credit to spare.</t>
 <t id="1031104">Being the first and only Teladi Sector located next to a Paranid Sector, the Teladi opened this sector for massive amounts of trade, but trade with the Paranid was not a sensible decision. Trade was low, and not many Paranid passed these sectors, the odd ship coming in for supplies. The Teladi Chairman for this sector noticed they were slowly going into debt and so pulled out most of the high tech factories. The sector from this point on was dubbed bad debt, and the name stuck since that time. Although relations between the two races are improving, trade is increasing at a minimal rate. Because of this debt the Teladi trade dock is relatively quiet, with cargo bays remaining empty and most market sections closed off and in a state of decay.</t>
 <t id="1031110">This dark system is located on the far edge of the Garenisk Void, a large area of space where no stars can form. The remnants of an ancient battle were found in this system by a Boron fleet on its first pass though this system and many jazuras of archaeology and recovery was undertaken with the Argon assisting. After the system was cleared of debris, Boron colonial ships were about to move in, but the jump into the system did not go as planned. As they came out they found that they were in the middle of a pirate combat group. The fourteen colonial passenger and freighter ships were destroyed with the capture of some other craft. Over Two-thousand Boron were killed. The pirates have since planted a large minefield; travel through this system should be taken with great care.</t>
 <t id="1031202">Sector Is Not Recognised in the Database.</t>
 <t id="1031203">This sector contains one half of Family Rhy's assets. They use this system as a supply depot to passing split craft. The planet's main colony consists of a large geodesic dome. Inside one can find large amounts of weaponry being sold in armoury markets. Pirate activity in this system is also increased because of the local activity, but the Rhy Family does nothing to stop this. Being on the border of the local Teladi Sectors, Rhy's Desire can usually find large numbers of Teladi coming in to trade and purchase these illegal goods.</t>
 <t id="1031204">The pride of the local Teladi sectors is this colony; the high tower of the Ministry Of Finance stands high on the planets surface. The Ministry was set up to oversee the Company's finances when setting up new sectors, although this wing of the Teladi Company wasn't entirely successful. When the neighbouring system, Bad Debt, was first opened to the public, the sector ran into trouble and the Ministry was held responsible. The colony skyline is dominated by the 80 story tower that casts a shadow over the gardens of trade, a large garden filled with markets and made more appealing to visiting Argon and Boron traders. </t>
 <t id="1031210">This sector was worthless to other races, inaccessible by other races because of the minefield in the sector to the north. This sector was originally a boron research sector, and with a handful of stations this colony was a working one. When the colony plans for LooManckStrat's Legacy fell though after a pirate attack this colony had to be abandoned. Some stations were scuttled others were later reactivated by pirate forces who have now laid claim to this system.</t>
 <t id="1031215">Sector Is Not Recognised in the Database.</t>
 <t id="1031217">Sector Is Not Recognised in the Database.</t>
 <t id="1031303">The lesser family of Rhy, in the days before space colonisation, spent most of their time on Split Prime, using their knowledge of espionage and sabotage to plunder other families resources and claim them as salvage. Rhy moved off world to their own system when they became a more powerful family after helping the family Rhonkar in their battle against the old Patriarch. This sector contains half of the family's assets in space trading, including their own carrier. Rhy no longer uses espionage as their main trait, but now are starting to build up their own military. There are also rumours in local bars of a hidden gate in or near to this system.</t>
 <t id="1031310">This rogue sector is on the main trade lane between old sectors and the latest expansion of the Paranid Empire. A small trading post that runs itself independently from other races. It has little or no police with pirate raiding parties taking the opportunity to seize power in this system. Most ships that come though this sector can be expected to come under some form of attack, and with the Paranid not willing to send in forces to assist ships except other Paranid traders, there is little chance of help.</t>
 <t id="1031316">Sector Is Not Recognised in the Database.</t>
 <t id="1031401">The RBMD or Royal Boron Military Defence, system 'Depths Of Silence', was formed to build new ships and develop new technologies. This system is heavily guarded in case of an attack by Xenon or other military forces hostile to the Boron Navy. The sector is filled with high tech Boron Stations, including production of the new weapons that the Boron specialise in. Entrance to this system is granted if you're carrying cargo to this system, or if you have previous access rights.</t>
 <t id="1031402">This system is rumoured to have a hidden gate leading to a Boron military facility. If you enter this system there is a great possibility that the local military police force will scan your ship; if you have hostile intentions you will be attacked. It is this tightened security that has led to these rumours. The sector itself is a small trade outpost with little need for high tech goods other than a small weapons forge and satellite production.</t>
 <t id="1031403">Located near the blue giant star of Lehril, this system is the Borons main source of solar power and famed for its crystal production. As well as being a border colony to the local Spilt Family, this sector is also a crossroads for other Boron colonies, which makes this sector an important sector for passing trade. It is guarded by a lone carrier with escorts, and pirate activity here is minimal.</t>
 <t id="1031404">This system was originally empty with a few asteroids crating a barrier near the gate, this was until the Borons moved the gate away from the vein of asteroids. Barren Shores today has become a thriving trade colony with food being a prime export. The only high tech goods for sale are the Fighter Drone. </t>
 <t id="1031409">This sector was formed shortly after the claiming of the sector to the south. Set up originally as a monastery, this sector was formed as a place for the passing priests to pray and give quiet meditations. The military forces in this sector when it was formed were virtually non-existent and the monastery came under attack by a raiding party from the nearby Pirate sectors. The Priests held their position in the safety of the temple caverns for several Tazuras before the Paranid managed to get a destroyer in the sector to protect it. The destroyer has now moved to the next sector to prevent such insertions into Paranid territory.</t>
 <t id="1031410">With most of the Paranid now in space-borne colonies, the high priest of the Paranid chose to seek a new Cardinal to set up his religious sections in the new Duchy Systems. This sector is now home to the Cardinal who chose this sector for the capital of the Second Duchy. The system boasts shipyard facilities, and equipment docks, as well as being guarded by a Destroyer ship, mainly for protection from the Pirates from past the north gate.</t>
 <t id="1031411">When the Paranid first entered this system they found an empty sector accessible by two gates, but the planet remains a mystery here. There are a few remnants of a civilization with one relic in the middle of what may have been a city. A needle like object made from stone that stands 3 stories high. At the foot of the monument was found a large gemstone inside a carved stone case. After prolonged surveys it was discovered that there was once a large building here, which was thought to be a temple. Scientists today still try to find what the script on the needle object means.</t>
 <t id="1031415">Sector Is Not Recognised in the Database.</t>
 <t id="1031417">Sector Is Not Recognised in the Database.</t>
 <t id="1031503">This was a major colony recently set up by the Boron, a major construction colony based on ship production. This was also the first system to be home to the Dry-dock facility that has now become a familiar sight around the Boron territories. The system is named for the nebula that is located nearby. The colony itself has facilities for both families and the military, with municipal recreation domes containing restaurants, water-parks and marinas.</t>
 <t id="1031509">Spring of Belief was originally a Boron sector named &quot;Queen's Paradise&quot;. An accident during a scientific experiment on the planets surface released radiation and soon after the local population started to die of a mysterious disease. When it was discovered that the radiation was the cause, the Boron Government ordered an evacuation of the sector. Xenon fleets also tried to inhabit the sector, but the radiation affected electronic systems onboard spacecraft. As the radiation grew weaker the Paranid finally settled in this system and claimed it as theirs. As the radiation is now a minor problem the Boron Government has tried to reclaim the system, but the Paranid Government refuses to give up this system.</t>
 <t id="1031510">This sector is occupied by one planet and the remains of its only moon. It's unknown how the moon was destroyed in this manner, but the fallout has caused the planet's atmosphere to become irradiated causing the atmosphere to become deadly to all forms of life. When the Paranid moved in they set up a standard colony with basic resources and some new laser factories. Recently they added some more technology producing factories.</t>
 <t id="1031511">This is last sector to be occupied in the New Duchy Sectors. This sector is famed for its lack of hospitality. The sector is said to be a retreat for the Pontifex in case he needs to leave the main sectors and be out of contact for one reason or another. As it's deep within the Second Duchy this sector is hard to reach, especially with the pirate sectors inhabiting a route into this area. </t>
</page>
</language>
